Finally! My first character for the render, which I did on the course at Valentin Erbuke. I want to thank Val for his great help and wonderful course!
Rendered in Arnold. Hairs in XGen. Also, I used new multi-channel maps from Texturing XYZ which worked perfectly for me.
I did this work for 3 months in my free time after work. Maybe later I will finish it in full growth.
The inspiration for me was the work of Lucas Lefer and the game Bloodborne